错误:
...
Caused by: java.lang.ExceptionInInitializerError
...
Caused by: java.lang.ClassCastException:
class com.evopulse.ds2150.TechTrees$BuildingTechTree
not an enum
at java.util.EnumSet.noneOf(Unknown Source)
at java.util.EnumSet.of(Unknown Source)
at com.evopulse.ds2150.TechTrees$BuildingTechTree.<clinit>(TechTrees.java:38)
这是我的枚举的片段
public enum BuildingTechTree {
//Name SoftName Requirements
NONE ("NULL", null),
- >下一行是它崩溃的地方
BARRACKS ("Barracks", EnumSet.of(NONE),
WALLS_SANDBAGS ("Sandbag wall", EnumSet.of(NONE),
POWERPLANT ("Power plant", EnumSet.of(BARRACKS)),
GUARDTOWER ("Guard Tower", EnumSet.of(BARRACKS));
用null替换EnumSet.of(NONE)和EnumSet.of(BARRACKS),让初始化工作,但由于缺少数据结构而破坏了我的代码......显然,但我做了它来测试我的其余代码不是不知何故原因。
删除EnumSet.of(NONE)并用NONE替换,对BARRACKS也一样,并且改变所有相关变量,构造函数和方法,这些都不起作用......(甚至无法使用contains.all ,因为是“不适用于我改变的变量”...)
我使用第二个实现扩展了这个例子: https://gamedev.stackexchange.com/a/25652/48573
我也尝试通过逐字复制示例来回溯我的步骤。添加
private static Set<BuildingTechTree> techsKnown;
techsKnown = (BuildingTechTree.BIODOME);
test = TechTrees.researchTech(techsKnown);
到另一个要调用初始化的类。并且不得不改变
public boolean researchTech(BuildingTechTree tech) {
静止的
这导致了相同的“in en enum”错误。我没有任何代表,评论他的答案,指出初始化错误......
添加了当前答案的信息,因为两种解决方案都会导致相同的新错误:
public class TechTrees {
private static Set<BuildingTechTree> techsKnown;
public TechTrees() {
techsKnown = EnumSet.of(BuildingTechTree.NONE); //Using this
techsKnown = EnumSet.noneOf(BuildingTechTree.class); //Or this
}
public static boolean researchTech(BuildingTechTree tech) {
if (techsKnown.containsAll(tech.requirements)) { //Causes null pointer
return true; //exception @ techsKnown
}
return false;
}