我读了 吨 关于这一点的东西,虽然大多数似乎是关于非故事板的方法,但我认为我拼凑了一些并弄清楚了。但是,以下代码不会导致我的popover被解雇。 Popover中的dismissPopoverButtonPressed按钮执行但委托中的dismissPopover方法中的断点永远不会发生。非常感谢有人密切关注代码以发现错误。
谢谢
在下面,NewGameViewController包含一个UIButton。按此按钮将导致Popover Segue以及随后显示包含PopViewController UIView的弹出窗口。
NewGameViewController.h
#import "PopViewController.h"
@interface NewGameViewController: UIViewController <DismissPopoverDelegate>
{
UIPopoverController *popover;
}
NewGameViewController.m
@implementation NewGameViewController
-(void)prepareForSegue:(UIStoryboardPopoverSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:@"popoverSegue"])
{
popover = [(UIStoryboardPopoverSegue *)segue popoverController];
// getting warning: Assigning to 'id<UIPopoverControllerDelegate>' from incompatible type 'NewGameViewController *const__strong'
//popover.delegate = self;
}
}
-(void)dismissPopover
{
[popover dismissPopoverAnimated:YES];
}
PopViewController.h
@protocol DismissPopoverDelegate <NSObject>
-(void) dismissPopover;
@end
@interface PopViewController: UIViewController
{
__unsafe_unretained id<DismissPopoverDelegate> delegate;
}
@property (nonatomic, assign) id<DismissPopoverDelegate> delegate;
-(IBAction)dismissPopoverButtonPressed:(id)sender;
@end
PopViewController.m
#import "NewGameViewController.h"
@implementation PopViewController
@synthesize delegate;
-(IBAction)dismissPopoverButtonPressed:(id)sender
{
[self.delegate dismissPopover];
}