问题 在WPF中实现“向下滑动”动画


我正在尝试创建自己的模板 Expander 控制。当控件扩展时,我希望内容缓慢滑下。

在编译时不知道内容的期望高度。

我以为我们可以将幻灯片定义为动画:

<Storyboard x:Key="ExpandContent">

    <DoubleAnimation 
        Storyboard.TargetName="_expanderContent" 
        Storyboard.TargetProperty="Height" 
        From="0.0" 
        To="{Binding ElementName=_expanderContent,Path=DesiredHeight}"
        Duration="0:0:1.0" />
</Storyboard>

但不幸的是没有。我们收到错误

无法冻结此Storyboard时间轴树以跨线程使用。

看来我们在定义动画参数时不能使用绑定。 (也讨论了 这个问题。)

有没有人对我如何处理这个有任何想法?我很担心使用 LayoutTransform.ScaleY,因为这会产生扭曲的图像。

这类似于 这个问题,但这个问题有一个答案涉及编写代码隐藏,我认为在控件模板中是不可能的。 我想知道基于XAML的解决方案是否可以实现。


对于它的价值,这是我的控制模板的当前状态。

<ControlTemplate x:Key="ExpanderControlTemplate"  TargetType="{x:Type Expander}">
    <ControlTemplate.Resources>
            <!-- Here are the storyboards which don't work -->
            <Storyboard x:Key="ExpandContent">

                <DoubleAnimation 
                    Storyboard.TargetName="_expanderContent" 
                    Storyboard.TargetProperty="Height" 
                    From="0.0" 
                    To="{Binding ElementName=_expanderContent,Path=DesiredHeight}"
                    Duration="0:0:1.0" />
            </Storyboard>
            <Storyboard x:Key="ContractContent">

                <DoubleAnimation 
                    Storyboard.TargetName="_expanderContent" 
                    Storyboard.TargetProperty="Height" 
                    From="{Binding ElementName=_expanderContent,Path=DesiredHeight}"
                    To="0.0"
                    Duration="0:0:1.0" />

            </Storyboard>
        </ControlTemplate.Resources>
    <Grid Name="MainGrid" Background="White">
        <Grid.RowDefinitions>
            <RowDefinition Height="Auto" />
            <RowDefinition Name="ContentRow" Height="Auto" />
        </Grid.RowDefinitions>
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="*" />
        </Grid.ColumnDefinitions>
        <Border>
            <Grid>
                <Grid.ColumnDefinitions>
                    <ColumnDefinition Width="*" />
                    <ColumnDefinition Width="Auto" />
                </Grid.ColumnDefinitions>
                <ContentPresenter ContentSource="Header" />
                <ToggleButton Template="{StaticResource ProductButtonExpand}"
                              Grid.Column="1"
                              IsChecked="{Binding Path=IsExpanded,Mode=TwoWay,RelativeSource={RelativeSource TemplatedParent}}" 
                              />
                <Rectangle Grid.ColumnSpan="2" Fill="#FFDADADA" Height="1" Margin="8,0,8,2" VerticalAlignment="Bottom"/>

            </Grid>
        </Border>

            <ContentPresenter Grid.Row="1" HorizontalAlignment="Stretch" Name="_expanderContent">

            </ContentPresenter>

    </Grid>
    <ControlTemplate.Triggers>
        <Trigger Property="IsExpanded" Value="True">
            <Setter TargetName="_expanderContent" Property="Height" Value="{Binding ElementName=_expanderContent,Path=DesiredHeight}" />

                <!-- Here is where I would activate the storyboard if they did work -->
                <Trigger.EnterActions>
                <!--<BeginStoryboard Storyboard="{StaticResource ExpandContent}"/>-->
            </Trigger.EnterActions>
                <Trigger.ExitActions>
                    <!--<BeginStoryboard x:Name="ContractContent_BeginStoryboard" Storyboard="{StaticResource ContractContent}"/>-->
                </Trigger.ExitActions>
        </Trigger>
            <Trigger Property="IsExpanded" Value="False">

                <Setter TargetName="_expanderContent" Property="Height" Value="0" />
            </Trigger>
        </ControlTemplate.Triggers>

</ControlTemplate>

7890
2017-11-22 02:26


起源

为何设定 To 和 From 到DesiredHight?如果您没有设置它们,它将自动完成。 - icebat


答案:


如果 您可以使用 Interactions 同 FluidLayout (Blend 4 SDK你很幸运,它对那些花哨的动画事物非常有用。

首先将内容CP的高度设置为0:

<ContentPresenter Grid.Row="1"
    HorizontalAlignment="Stretch"
    x:Name="_expanderContent"
    Height="0"/>

为此动画, Height 只需要动画 NaN 在里面 VisualState 表示扩展状态(非离散动画不允许使用 NaN):

xmlns:is="http://schemas.microsoft.com/expression/2010/interactions"
<Grid x:Name="MainGrid" Background="White">
    <VisualStateManager.CustomVisualStateManager>
        <is:ExtendedVisualStateManager/>
    </VisualStateManager.CustomVisualStateManager>
    <VisualStateManager.VisualStateGroups>
        <VisualStateGroup x:Name="ExpansionStates" is:ExtendedVisualStateManager.UseFluidLayout="True">
            <VisualStateGroup.Transitions>
                <VisualTransition GeneratedDuration="0:0:1"/>
            </VisualStateGroup.Transitions>
            <VisualState x:Name="Expanded">
                <Storyboard>
                    <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)"
                                                   Storyboard.TargetName="_expanderContent">
                        <DiscreteDoubleKeyFrame KeyTime="0" Value="NaN"/>
                    </DoubleAnimationUsingKeyFrames>
                </Storyboard>
            </VisualState>
            <VisualState x:Name="Collapsed"/>
        </VisualStateGroup>
    </VisualStateManager.VisualStateGroups>
    <!-- ... --->

这应该是所有必要的,流体布局将从那里为您创造过渡。


如果你有一个很好的代码隐藏解决方案,你甚至可以在这样的字典中使用代码隐藏:

<!-- TestDictionary.xaml -->
<ResourceDictionary x:Class="Test.TestDictionary"
                    ...>
//TestDictionary.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;

namespace Test
{
    partial class TestDictionary : ResourceDictionary
    {
        //Handlers and such here
    }
}

5
2017-11-22 09:37



这个解决方案根本不起作用。 NaN仍然抱怨。 - Chris Bordeman
@ChrisBordeman:嗯,我确信这在撰写本文时起作用了...... - H.B.


这是一个老问题,但今天我遇到了这个问题,所以我想发布我的解决方案是值得的:

我必须设置网格行的高度属性(向上和向下滑动)的动画,但需要动态绑定,以便该行再次滑动到与之前相同的位置。

我发现这个答案非常有用(在毫无结果地与XAML作战之后): http://go4answers.webhost4life.com/Question/found-solution-work-protected-override-190845.aspx

有时在代码隐藏中做事情更简单:

        Storyboard sb = new Storyboard();

        var animation = new GridLengthAnimation
        {
                Duration = new Duration(500.Milliseconds()),
                From = this.myGridRow.Height,
                To = new GridLength(IsGridRowVisible ? GridRowPreviousHeight : 0, GridUnitType.Pixel)
        };

        // Set the target of the animation
        Storyboard.SetTarget(animation, this.myGridRow);
        Storyboard.SetTargetProperty(animation, new PropertyPath("Height"));

        // Kick the animation off
        sb.Children.Add(animation);
        sb.Begin();

GridLengthAnimation类可以在这里找到: http://social.msdn.microsoft.com/forums/en-US/wpf/thread/da47a4b8-4d39-4d6e-a570-7dbe51a842e4/


4
2018-06-01 10:41



非常感谢!最后我得到了参数化动画。事实上,在XAML中似乎无法做到。 - Dimitri C.
很高兴这有帮助。是的,需要一段时间来了解WPF中的哪些内容在XAML中太麻烦,反之亦然;) - Sverrir Sigmundarson
干得好!比完成同样事情所需的所有XAML技巧要容易得多。对于所有MVVM“没有代码背后”的狂热分子,这是所有UI-only代码 - 克服它。 - Mark Bonafe


有一个即用型和仅XAML解决方案 在CodeProject上

风格:

    <local:MultiplyConverter x:Key="MultiplyConverter" />
    <Style TargetType="Expander" x:Key="VerticalSlidingEmptyExpander">
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate TargetType="{x:Type Expander}">
                    <ScrollViewer x:Name="ExpanderContentScrollView"
                  HorizontalScrollBarVisibility="Hidden"
                  VerticalScrollBarVisibility="Hidden"
                  HorizontalContentAlignment="Stretch"
                  VerticalContentAlignment="Top"
                  >
                        <ScrollViewer.Tag>
                            <system:Double>0.0</system:Double>
                        </ScrollViewer.Tag>
                        <ScrollViewer.Height>
                            <MultiBinding Converter="{StaticResource MultiplyConverter}">
                                <Binding Path="ActualHeight" ElementName="ExpanderContent"/>
                                <Binding Path="Tag" RelativeSource="{RelativeSource Self}" />
                            </MultiBinding>
                        </ScrollViewer.Height>
                        <ContentPresenter x:Name="ExpanderContent" ContentSource="Content"/>
                    </ScrollViewer>
                    <ControlTemplate.Triggers>
                        <Trigger Property="IsExpanded" Value="True">
                            <Trigger.EnterActions>
                                <BeginStoryboard>
                                    <Storyboard>
                                        <DoubleAnimation 
                       Storyboard.TargetName="ExpanderContentScrollView"
                       Storyboard.TargetProperty="Tag"
                       To="1"
                       Duration="0:0:0.2"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </Trigger.EnterActions>
                            <Trigger.ExitActions>
                                <BeginStoryboard>
                                    <Storyboard>
                                        <DoubleAnimation 
                         Storyboard.TargetName="ExpanderContentScrollView"
                         Storyboard.TargetProperty="Tag"
                         To="0"
                         Duration="0:0:0.2"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </Trigger.ExitActions>
                        </Trigger>
                    </ControlTemplate.Triggers>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>
    <Style TargetType="Expander" x:Key="HorizontalSlidingEmptyExpander">
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate TargetType="{x:Type Expander}">
                    <ScrollViewer x:Name="ExpanderContentScrollView"
                  HorizontalScrollBarVisibility="Hidden"
                  VerticalScrollBarVisibility="Hidden"
                  HorizontalContentAlignment="Left"
                  VerticalContentAlignment="Stretch"
                  >
                        <ScrollViewer.Tag>
                            <system:Double>0.0</system:Double>
                        </ScrollViewer.Tag>
                        <ScrollViewer.Width>
                            <MultiBinding Converter="{StaticResource MultiplyConverter}">
                                <Binding Path="ActualWidth" ElementName="ExpanderContent"/>
                                <Binding Path="Tag" RelativeSource="{RelativeSource Self}" />
                            </MultiBinding>
                        </ScrollViewer.Width>
                        <ContentPresenter x:Name="ExpanderContent" ContentSource="Content"/>
                    </ScrollViewer>
                    <ControlTemplate.Triggers>
                        <Trigger Property="IsExpanded" Value="True">
                            <Trigger.EnterActions>
                                <BeginStoryboard>
                                    <Storyboard>
                                        <DoubleAnimation 
                       Storyboard.TargetName="ExpanderContentScrollView"
                       Storyboard.TargetProperty="Tag"
                       To="1"
                       Duration="0:0:0.2"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </Trigger.EnterActions>
                            <Trigger.ExitActions>
                                <BeginStoryboard>
                                    <Storyboard>
                                        <DoubleAnimation 
                         Storyboard.TargetName="ExpanderContentScrollView"
                         Storyboard.TargetProperty="Tag"
                         To="0"
                         Duration="0:0:0.2"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </Trigger.ExitActions>
                        </Trigger>
                    </ControlTemplate.Triggers>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>

MultiplyConverter:

public class MultiplyConverter : IMultiValueConverter
{
    public object Convert(object[] values, Type targetType,
           object parameter, CultureInfo culture)
    {
        double result = 1.0;
        for (int i = 0; i < values.Length; i++)
        {
            if (values[i] is double)
                result *= (double)values[i];
        }

        return result;
    }

    public object[] ConvertBack(object value, Type[] targetTypes,
           object parameter, CultureInfo culture)
    {
        throw new Exception("Not implemented");
    }
}

我将Style复制为水平和垂直版本并省略了ToggleButtons,但您可以轻松地从原始帖子中获取。


1
2018-01-14 14:48



使用此解决方案问题,没有切换按钮,根本没有标题 - igorGIS